Animal Game

from tkinter import Toplevel, Label, Button, Canvas

class AnimalGame(Toplevel):
    def __init__(self):
        super().__init__()
        self.geometry("600x600+50+50")
        self.H1 = Label(self, text="Привіт", font = ['Tahoma',32])
        self.H1.grid(column=0, row=0,columnspan=2, sticky='n')
        self.C01 = Canvas(self, bg='white')
        self.C01.grid(column=0, row=1,columnspan=2, sticky='n')
        self.B02 = Button(self, text='02', font = ['Tahoma', 32])
        self.B02.grid(column=0, row=2,columnspan=1, sticky='n')
        self.B12 = Button(self, text='12', font = ['Tahoma',32])
        self.B12.grid(column=1, row=2,columnspan=1, sticky='n')
        self.B03 = Button(self, text='03', font = ['Tahoma',32])
        self.B03.grid(column=0, row=3,columnspan=1, sticky='n')
        self.B13 = Button(self, text='13', font = ['Tahoma', 32])
        self.B13.grid(column=1, row=3,columnspan=1, sticky='n')

game = AnimalGame()
game.mainloop()

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